/animate.css

🍿 A cross-browser library of CSS animations. As easy to use as an easy thing.

Primary LanguageCSSMIT LicenseMIT

Animate.css GitHub release CDNJS Build Status devDependencies Status chat npm version

We need your help! animate.css v4 is in the work with lots of improvements and some breaking changes, including CSS custom properties support (aka CSS variables) and classes prefix for a safer use. We need your feedback! You can follow the development on the dev branch and give your feedback on the issue tracker. Every feedback is welcome!

Just-add-water CSS animation

animate.css is a bunch of cool, fun, and cross-browser animations for you to use in your projects. Great for emphasis, home pages, sliders, and general just-add-water-awesomeness.

Installation

Install via npm:

$ npm install animate.css --save

or yarn:

$ yarn add animate.css

Usage

To use animate.css in your website, simply drop the stylesheet into your document's <head>, and add the class animated to an element, along with any of the animation names. That's it! You've got a CSS animated element. Super!

<head>
  <link rel="stylesheet" href="animate.min.css">
</head>

or use a CDN hosted version by CDNJS

<head>
  <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/animate.css/3.7.2/animate.min.css">
</head>

Animations

To animate an element, add the class animated to an element. You can include the class infinite for an infinite loop. Finally you need to add one of the following classes to the element:

Class Name
bounce flash pulse rubberBand
shake headShake swing tada
wobble jello bounceIn bounceInDown
bounceInLeft bounceInRight bounceInUp bounceOut
bounceOutDown bounceOutLeft bounceOutRight bounceOutUp
fadeIn fadeInDown fadeInDownBig fadeInLeft
fadeInLeftBig fadeInRight fadeInRightBig fadeInUp
fadeInUpBig fadeOut fadeOutDown fadeOutDownBig
fadeOutLeft fadeOutLeftBig fadeOutRight fadeOutRightBig
fadeOutUp fadeOutUpBig flipInX flipInY
flipOutX flipOutY lightSpeedIn lightSpeedOut
rotateIn rotateInDownLeft rotateInDownRight rotateInUpLeft
rotateInUpRight rotateOut rotateOutDownLeft rotateOutDownRight
rotateOutUpLeft rotateOutUpRight hinge jackInTheBox
rollIn rollOut zoomIn zoomInDown
zoomInLeft zoomInRight zoomInUp zoomOut
zoomOutDown zoomOutLeft zoomOutRight zoomOutUp
slideInDown slideInLeft slideInRight slideInUp
slideOutDown slideOutLeft slideOutRight slideOutUp
heartBeat

Full example:

<h1 class="animated infinite bounce delay-2s">Example</h1>

Check out all the animations here!

It's possible to change the duration of your animations, add a delay or change the number of times that it plays:

.yourElement {
  animation-duration: 3s;
  animation-delay: 2s;
  animation-iteration-count: infinite;
}

Usage with Javascript

You can do a whole bunch of other stuff with animate.css when you combine it with Javascript. A simple example:

const element =  document.querySelector('.my-element')
element.classList.add('animated', 'bounceOutLeft')

You can also detect when an animation ends:

const element =  document.querySelector('.my-element')
element.classList.add('animated', 'bounceOutLeft')

element.addEventListener('animationend', function() { doSomething() })

You can use this simple function to add and remove the animations:

function animateCSS(element, animationName, callback) {
    const node = document.querySelector(element)
    node.classList.add('animated', animationName)

    function handleAnimationEnd() {
        node.classList.remove('animated', animationName)
        node.removeEventListener('animationend', handleAnimationEnd)

        if (typeof callback === 'function') callback()
    }

    node.addEventListener('animationend', handleAnimationEnd)
}

And use it like this:

animateCSS('.my-element', 'bounce')

// or
animateCSS('.my-element', 'bounce', function() {
  // Do something after animation
})

Notice that the examples are using ES6's const declaration, dropping support for IE10 and some aging browsers. If you prefer, switch the const to var declarations and IE10 and some old browsers will get support (they still have to provide classList support, so do your research).

Setting Delay and Speed

Delay Class

It's possible to add delays directly on the element's class attribute, just like this:

<div class="animated bounce delay-2s">Example</div>
Class Name Delay Time
delay-2s 2s
delay-3s 3s
delay-4s 4s
delay-5s 5s

Note: The default delays are from 1 second to 5 seconds only. If you need custom delays, add it directly to your own CSS code.

Slow, Slower, Fast, and Faster Class

It's possible to control the speed of the animation by adding these classes, as a sample below:

<div class="animated bounce faster">Example</div>
Class Name Speed Time
slow 2s
slower 3s
fast 800ms
faster 500ms

Note: The animated class has a default speed of 1s. If you need custom duration, add it directly to your own CSS code.

Custom Builds

Animate.css is powered by gulp.js, which means you can create custom builds pretty easily. First of all, you’ll need Gulp and all other dependencies:

$ cd path/to/animate.css/
$ npm install

Next, run npx gulp to compile your custom builds. For example, if you want only some of the “attention seekers”, simply edit the animate-config.json file to select only the animations you want to use.

"attention_seekers": {
  "bounce": true,
  "flash": false,
  "pulse": false,
  "shake": true,
  "headShake": true,
  "swing": true,
  "tada": true,
  "wobble": true,
  "jello":true
}

Accessibility

Animate.css supports the prefers-reduced-motion media query so that users with motion sensitivity can opt out of animations. On supported platforms (currently all the majors browsers and OS), users can select "reduce motion" on their operating system preferences and it will turn off CSS transitions for them without any further work required.

License

Animate.css is licensed under the MIT license. (http://opensource.org/licenses/MIT)

Code of Conduct

This project and everyone participating in it is governed by the Contributor Covenant Code of Conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to callmeelton@gmail.com.

Contributing

Pull requests are the way to go here. We only have two rules for submitting a pull request: match the naming convention (camelCase, categorised [fades, bounces, etc]) and let us see a demo of submitted animations in a pen. That last one is important.