lexaknyazev's Stars
ubisoft/ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
mmikk/MikkTSpace
A common standard for tangent space used in baking tools to produce normal maps.
martinRenou/threejs-caustics
Caustics computation using ThreeJS
GameTechDev/CMAA2
Conservative Morphological Anti-Aliasing 2.0
iryoku/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
shunsukesaito/PIFu
This repository contains the code for the paper "PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization"
simdjson/simdjson
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
alphacep/vosk-api
Offline speech recognition API for Android, iOS, Raspberry Pi and servers with Python, Java, C# and Node
patriciogonzalezvivo/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
google/usd_from_gltf
CaffeineViking/vkhr
Real-Time Hybrid Hair Rendering using Vulkan™
Apress/ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
capstone-engine/capstone
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, TriCore, Webassembly, XCore and X86.
natowi/3D-Reconstruction-with-Deep-Learning-Methods
List of projects for 3d reconstruction
timzhang642/3D-Machine-Learning
A resource repository for 3D machine learning
BinomialLLC/basis_universal
Basis Universal GPU Texture Codec
pmh47/dirt
DIRT: a fast differentiable renderer for TensorFlow
sharkdp/hexyl
A command-line hex viewer
microsoft/DirectXMesh
DirectXMesh geometry processing library
CesiumGS/webglreport
A web page that reports a browser's WebGL capabilities, including supported extensions and implementation specific capabilities, such as the maximum number of texture units.
fogleman/primitive
Reproducing images with geometric primitives.
iimachines/Maya2glTF
Maya to glTF 2.0 exporter
KhronosGroup/glTF-Asset-Generator
Tool for generating various glTF assets for importer validation
dart-lang/build
A build system for Dart written in Dart
AnalyticalGraphicsInc/gltf-vscode
This is an extension for Visual Studio Code to add support for editing glTF files.
google/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
flutter/flutter
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
lllyasviel/style2paints
sketch + style = paints :art: (TOG2018/SIGGRAPH2018ASIA)
trungtle/TLVulkanRenderer
A simple Vulkan-based renderer for my master thesis on real-time transparency
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render