Exception: Could not open file!
JuKu opened this issue · 3 comments
JuKu commented
Hi,
I have tried to play an MP4 video, but there i get this exception:
java.lang.Exception: Could not open file!
at com.badlogic.gdx.video.VideoDecoder.loadStream(Native Method)
at com.badlogic.gdx.video.VideoPlayerDesktop.play(VideoPlayerDesktop.java:140)
at com.pentaquin.gameclient.gamestate.IntroScene.initialize(IntroScene.java:69)
at com.pentaquin.gameclient.Game.initialize(Game.java:48)
at com.pentaquin.engine.adapter.GameAdapter.create(GameAdapter.java:47)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Exception in thread "LWJGL Application" java.lang.NullPointerException
at com.badlogic.gdx.video.VideoPlayerDesktop.renderTexture(VideoPlayerDesktop.java:249)
at com.badlogic.gdx.video.VideoPlayerDesktop.render(VideoPlayerDesktop.java:228)
at com.pentaquin.gameclient.gamestate.IntroScene.draw(IntroScene.java:238)
at com.pentaquin.engine.component.scene.SceneComponent.draw(SceneComponent.java:45)
at com.pentaquin.engine.adapter.GameAdapter.beforeDraw(GameAdapter.java:166)
at com.pentaquin.engine.adapter.GameAdapter.render(GameAdapter.java:58)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
[VideoPlayer::loadFile] Error opening file: Invalid data found when processing input
@robbiedobbie Which file formats are supported?
JuKu commented
How i play the video:
//on initialization
VideoPlayer videoPlayer = VideoPlayerCreator.createVideoPlayer(viewport);
try {
this.videoPlayer.play(Gdx.files.absolute("./data/video/intro_sequence.mp4"));
} catch (FileNotFoundException e) {
e.printStackTrace();
}
//...
//in gameloop
videoPlayer.render();
RBogie commented
The codec is not supported in the prebuild ffmpeg. To play it safe with licensing, the initial prebuild ffmpeg for the desktop player only supports webm/ogg video. If you want other codecs, you'll have to build your own ffmpeg for now.