com.badlogic.gdx.backends.android npe
Jun19 opened this issue · 1 comments
Jun19 commented
Please ensure you have given all the following requested information in your report.
Issue details
I just initialized and then a crash occurred
Reproduction steps/code
val cfg = AndroidApplicationConfiguration()
cfg.r = 8.also { cfg.a = it }.also { cfg.b = it }.also { cfg.g = it }
spineBoyView = initializeForView(spineBoy, cfg)
spineBoyView?.setBackgroundColor(
ContextCompat.getColor(
this@SpineActivity,
R.color.green_94f7c7
)
)
if (spineBoyView is SurfaceView) {
val glView = spineBoyView as SurfaceView
glView.holder.setFormat(PixelFormat.TRANSLUCENT)
glView.setZOrderOnTop(true)
}
addSpineView()
private fun addSpineView() {
val windowManager = windowManager
layoutParams = WindowManager.LayoutParams(
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.WRAP_CONTENT,
WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY,
WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL or WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS,
PixelFormat.TRANSLUCENT
)
layoutParams?.gravity = Gravity.TOP or Gravity.START
val displayMetrics = resources.displayMetrics
left = 0
right = displayMetrics.widthPixels
top = 0
bottom = displayMetrics.heightPixels
val scale = 2
layoutParams?.run {
width = dp2Px((144 * scale).toFloat())
height = dp2Px((144 * scale).toFloat())
x = 0
y = 0
windowManager.addView(spineBoyView, this)
}
}
Version of libGDX and/or relevant dependencies
implementation 'com.esotericsoftware.spine:spine-libgdx:4.1.0'
implementation 'com.badlogicgames.gdx:gdx-backend-android:1.12.1'
implementation 'com.badlogicgames.gdx:gdx:1.12.1'
Stacktrace
E FATAL EXCEPTION: GLThread 35
Process: com.xxx., PID: 19962
java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.DisplayCutout android.view.WindowInsets.getDisplayCutout()' on a null object reference
at com.badlogic.gdx.backends.android.AndroidGraphics.updateSafeAreaInsets(AndroidGraphics.java:666)
at com.badlogic.gdx.backends.android.AndroidGraphics.onSurfaceCreated(AndroidGraphics.java:327)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1541)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1272)
Please select the affected platforms
- [ √] Android
- iOS
- HTML/GWT
- Windows
- Linux
- macOS
obigu commented
Please follow https://libgdx.com/wiki/articles/getting-help guidelines including requesting help on channels such as Discord and providing self contained executable code. Closing for now, feel free to reopen after following guidelines if you still feel it's an issue.