Sprite flashing on raspberryPI
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digitalLumberjack commented
Hi, i compiled stella-libretro for the raspberry pi and I get many games running good. But some of them have sprites (the hero or ennemies) flashing (ghostbuster 2 for example).
I cross compiled it with :
CFLAGS="-D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_FILE_OFFSET_BITS=64 -pipe -march=armv6 -mfloat-abi=hard -mfpu=vfp -O3 " \
CXXFLAGS="-D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_FILE_OFFSET_BITS=64 -pipe -march=armv6 -mfloat-abi=hard -mfpu=vfp -O3 " \
make
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