libretro/stella2014-libretro

Sprite flashing on raspberryPI

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Hi, i compiled stella-libretro for the raspberry pi and I get many games running good. But some of them have sprites (the hero or ennemies) flashing (ghostbuster 2 for example).

I cross compiled it with :

CFLAGS="-D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_FILE_OFFSET_BITS=64  -pipe -march=armv6 -mfloat-abi=hard -mfpu=vfp -O3 " \
CXXFLAGS="-D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_FILE_OFFSET_BITS=64  -pipe -march=armv6 -mfloat-abi=hard -mfpu=vfp -O3 "  \
make 

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