libretro/virtualjaguar-libretro

[Crash] [Windows x64] Rayman crash RA

stevenstrike opened this issue · 2 comments

Link on libretro.com (+ solution which is reverting to a way older version of the core) : http://libretro.com/forums/showthread.php?t=5629

Nothing useful coming from debug.

I did some digging through old revisions to find out which commits broke this. There appear to be 2 actual issues:
1.) The first static code analysis commit (fd9a23f) causes instant segfaults with Rayman (haven't tried other games). This is the last good commit: 5a24d00

2.) The conversion of blitter.cpp to C breaks Rayman right after the initial company logo (first bad commit: 2ee290f last good commit: ffec5c7)

So, reverting the blitter.c/pp changes and moving it back to SOURCES_CXX in Makefile.common will get it working up to the static code analysis changes, after which it starts immediately segfaulting (i.e., something else is breaking it after that point).

should be fixed now