libretro/virtualjaguar-libretro

[game] DOOM runs too slow

Tasosgemah opened this issue · 6 comments

Even when the emulation speed is 100%, DOOM's frame rate is way worse than the real console. Normally the game should run much faster/smoother.

Can you test #58 for better performance?

Im away from PC for a few days but will test as soon as i get back. Is the core updated in the buildbot?

Im away from PC for a few days but will test as soon as i get back. Is the core updated in the buildbot?

A few improvements are merged in master already. I'm not sure how the build bot works, but if it picks up master nightly than #56 and #57 are in there and #58 is an addition to those changes but they haven't been reviewed/merged yet so no build bot for that last part.

Though the core is super easy to build locally if you know how to do that, just clone, checkout the pr branch, make, copy to cores dir.

I tested this on Windows and saw no difference so i assume the core is not updated.

I'm not knowledgeable enough to compile a core of my own so i'll wait.

I noticed something odd about this.

If you don't move at all and you stay perfectly still, when you aim left/right (while staying still) the frame rate seems good. But the moment you move or strafe a little, it tanks, until you stay still again.

I'm still using the buildbot version. Maybe that's the issue? Is there a compiled core with the latest fixes?

How is performance now with the latest updates?