Fonts render differently with SDL3.
mold-boy opened this issue · 4 comments
mold-boy commented
slouken commented
Can you attach a test program and the fonts you're using?
mold-boy commented
I wrote a test program and it rendered perfect with SDL2 and SDL3. I review the game code and realized this is a SDL_Texture scaling difference between SDL2 and SDL3. We will need to rewrite some of that code to obtain our preferred font sizes.
slouken commented
If you're referring to the logical presentation mode differences, we're looking at making SDL3 work like SDL2 again. @icculus signed up for that work. :)
slouken commented
This should be fixed in the latest SDL3 code.