lifearoundfreaks/barotrauma-calc

add base price departure and destination options

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add "base price" (no multipliers) for departure and destination options

  • items can be obtained from other sources like wrecks, which obviously don't have buy price.
  • sometimes you just want to make the "most" profitable item to hold onto and sell at the right time, rather than to a specific place?
    -- building on that, how about a "max sell" for destination and "minimum price" for departure, for maximum min-max planning? :D

Added all three. Whenever any of the new options is selected as a departure outpost, calculation logic assumes it is possible to buy at that price, even if it is not.

May expand this logic later if required.