/nix-raycasting

A derivation to build images from a map using raycasting

Primary LanguageNix

nix-raycasting

While writing this project, I wrote down everything I couldn't find with nix that would have made my life easier.

  • Some float functions (floor, ceil, round)
  • Writing numbers as hex (0x42 instead of 66)
  • Bitwise shift
  • Pow function
  • A remainder function