lighttransport/tinyusdz

LoadUSDZ decodes images, but not used.

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LoadUSDZ decodes images, but not used.

https://github.com/syoyo/tinyusdz/blob/caa6d877ff5448a3b1ca48497e0a07f374b5098c/src/tinyusdz.cc#L571

Disable decoding images(assets). Instead, setup AssetResolution/FileSystem hander to read asset from USDZ container, then load actual asset data in subsequent step.

Loading assets in LoadUSDZ*** is now disabled in rendermesh-refactor branch.

Loading assets in LoadUSDZ*** is now also disabled in dev branch.