limoka/DSP-Mods

[Enhancement] DSPModSave - Notify for missing mods

Opened this issue · 6 comments

In the game Desynced, the game will show the difference of mods used in the save and the current use mods.
modlist
So I wonder if DSPModSave should give a notification when there are mods with data that are not currently active. Because DSPModSave doesn't save mod data of the inactive mods, the data will be clear after the next saving.

I ask this because some players accidentally disabled LossyCompression and lost the shell data.
Do you think it's worth adding a warning, or that's too annoying for the normal players?

Also, will CommonAPI/DSPModSave/LDBTool still be maintained after the battle update?

Maybe. I might look into that.
As for the Common API question, I do plan to update them, but will not be able to specify how long that will take, as I'm right now much busier than before.

It all will very much depend on how significatly the devs have changed the game. Judjing from how much time has passed, I would guess a lot.

Understand.
Would you accept PR for those mods in the future?
I can try to help fix DSPModSave if it breaks.

Of course. Unfortunately though this repo is not setup for PR’s, but I’m willing to accept help fixing them.
Last, but not least, I will also be looking at updating them myself too in my free time.

@starfi5h What is the reason you closed the issue? I haven't yet got to looking at this.

sorry, I thought the info in the log was considered done