VelloVectorBundle Transform origin ?
tintincastro opened this issue · 2 comments
tintincastro commented
Sorry if this question is stupid (bevy beginner here), but is it possible to set the transform origin of a VelloVectorBundle to the center of the vector instead of the bottom center?
I've seen the compute_local_transform
in the parser, but it doesn't seem accessible in bevy world.
Thanks in advance for your input.
seabassjh commented
This is currently not possible, but that is a use case I'd like bevy-vello to support. I'll make a patch release soon to add this feature.
Thanks for your input :)