public class ZLayter
{
/// <summary>
/// layer id
/// </summary>
public int LayterID { get; set; }
/// <summary>
/// layer is check
/// </summary>
public bool LayterCheck { get; set; } = false;
/// <summary>
/// layer visibility
/// </summary>
public bool ShowLayter { get; set; } = true;
/// <summary>
/// layer can drag
/// </summary>
public bool CanMove { get; set; } = true;
/// <summary>
/// layer image source
/// </summary>
public ImageSource LayterSource { get; set; }
/// <summary>
/// layer name
/// </summary>
public string LayterName { get; set; }
/// <summary>
/// layer height
/// </summary>
public double Height { get; set; }
/// <summary>
/// layer width
/// </summary>
public double Width { get; set; }
/// <summary>
/// layer x
/// </summary>
public double X { get; set; }
/// <summary>
/// layer y
/// </summary>
public double Y { get; set; }
}