lisdude/toaststunt

Connected/Redirected Messages Not Showing

dgleks opened this issue · 0 comments

( Opening this issue here, as suggested by DistantOrigin )

Ever since the change to using switch_player instead of return, I've noticed that the MOO no longer displays the *** Connected ***, *** Created *** and *** Redirecting *** messages. While I wouldn't call it an issue per say, it is a little annoying given that I rely on those strings for certain triggers. My suggestion is to make switch_player actually print these strings, similar to how return does.
What if switch_player was updated to accept a third (optional) argument, whether or not to silently perform the switch? Not providing this argument would default to silent being 0.

Is this possible? Am I being too anal?
Thanks in advance!