liuyewen's Stars
ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
danielzeller/Lowpoly-Water-Unity
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
SaladLab/Json.Net.Unity3D
Forked Newtonsoft.Json to support Unity3D
qiankanglai/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
fastlane/fastlane
🚀 The easiest way to automate building and releasing your iOS and Android apps
AirtestProject/Airtest
UI Automation Framework for Games and Apps
shadowsocks/shadowsocks
leinlin/Miku-LuaProfiler
akbiggs/UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
yuanfengyun/q_algorithm
棋牌的胡牌算法,包括麻将、跑胡子、扑克。实现 lua 、c++ 、c# 、golang 、js 、java 、python 版本。( Mahjong algorithm )
Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
git-lfs/git-lfs
Git extension for versioning large files
protocolbuffers/protobuf
Protocol Buffers - Google's data interchange format
winddyhe/knight
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
mzlogin/mzlogin.github.io
Jekyll Themes / GitHub Pages 博客模板 / A template repository for Jekyll based blog
mr-kelly/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
Unity-Technologies/InputSystem
An efficient and versatile input system for Unity.
Unity-Technologies/AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
stanzhai/be-a-professional-programmer
成为专业程序员路上用到的各种优秀资料、神器及框架
CatLib/Framework
deprecated, use : https://github.com/CatLib/CatLib
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
limpo1989/kcp-csharp
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
egametang/ET
Unity3D Client And C# Server Framework
skywind3000/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
RainsSoft/kcp-csharp
KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project test