isInstanceOwner is always 1
Closed this issue · 1 comments
jangxx commented
For some reason, reading the player info part of the AudioLink texture will always have the isInstanceOwner
field set to 1. Player count and isMaster
work as they should, but isInstanceOwner
doesn't. You can also see this effect on the AudioLinkQuickView material that comes with the Unity package.
techanon commented
Issue can be closed. Fixed with above merged PR.