"AudioLinkAvatar needs upgrade on source prefab asset" and "Script does not belong to a U# assembly"
Closed this issue · 14 comments
(Continuation from #227)
Hi, i'm getting alot of errors in my console and my avatar (not making worlds, just an avatar) is invisible whenever i drag in the AudioLinkAvatar
prefab, is it cause of UdonSharp doing something to the prefab?
You shouldn't have UdonSharp in your Avatar project
You have to remove the define as well https://github.com/llealloo/vrc-udon-audio-link/blob/dev/FAQ.md#answer-7
ok, so, i remade the project so that i was working with a clean slate and got the VCC CLI working, i've installed the avatar base and the audio link package into the project, same stuff in the editor: invisible avatar when not in play mode, no music playing, errors in the console, correct Scripting Define Symbols (i don't have UdonSharp in their, but i'm guessing that that's fine cause not making worlds) and no actual audio link using poiyomi toon v8.1.161
What errors?
Btw no idea what the invisible avatar is about, that's probably nothing to do with audiolink.
You can ignore those
Ok, what about that missing script in the inspection panel? What's that normally?
It's a hidden extra component that UdonSharp adds to any GameObject with UdonSharp behavior. The prefab is made this way because code is shared between the avatar and world version of AudioLink. You can ignore it, it's harmless. Feel free to remove the script reference.
It's usually hidden but since you don't have U# installed it shows up.
If you want to sanity check whether audiolink is working, I suggest just making a new scene, adding the audiolink prefab, adding a cube, and putting the Debug material on the cube (Packages/com.llealloo.audiolink/Runtime/Materials/mat_AudioLinkDebug.mat)
I'll do that next time I'm at my computer, see if it's poiyomi or audio link
(Fyi, I am on linux, so if audio link doesn't work correctly or whatever, then oh well)
Should work fine on Linux. One of our main Contributors uses Linux
Latest release works just fine on Linux