Broken with latest SDK3?
seanidzenga opened this issue · 7 comments
AudioLink 0.2.4 seems to be broken on VRC SDK3-WORLD-2021.05.21.12.13_Public
I'm getting quite a few errors in the console and they're preventing the VRC SDK from building:
Assembly 'Assets/Udon/Editor/External/VRC.Udon.Compiler.dll' will not be loaded due to errors:
Reference has errors 'VRC.Udon.Graph'.
Assembly 'Assets/Udon/Editor/External/VRC.Udon.EditorBindings.dll' will not be loaded due to errors:
Unable to resolve reference 'Cinemachine'. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.
Unable to resolve reference 'Unity.TextMeshPro'. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.
Assembly 'Assets/Udon/Editor/External/VRC.Udon.Graph.dll' will not be loaded due to errors:
Unable to resolve reference 'Cinemachine'. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.
Unable to resolve reference 'Unity.TextMeshPro'. Is the assembly missing or incompatible with the current platform?
Reference validation can be disabled in the Plugin Inspector.
Assembly 'Assets/Udon/Editor/External/VRC.Udon.VRCGraphModules.dll' will not be loaded due to errors:
Reference has errors 'VRC.Udon.Graph'.
Rolling back to v0.2.3 resolves the issue
Tried again today - after dropping some initial errors that appeared after import I'm left with
Assets\3rd-Party\AudioLink\Scripts\AudioLink.cs(126,17): error CS0103: The name 'RequestSerialization' does not exist in the current context
I am getting issues with audio reactive lights, but reactive materials work fine on 2.4. The controller and listener work fine too, so it is receiving audio input. For me 2.2 still works on another world, so I'm reverting to 2.3 as suggested here until further notice. Thanks for writing this up!
@seanidzenga sounds like your Udon Sharp is out of date
@OrbitalRing can you make a separate issue?
Gosh that's embarrassing - I swear I checked that first!
thanks @llealloo that fixed it
Great to hear and no worries! That happens all the time actually :)