Explicit resource binding for UAVs
Closed this issue · 1 comments
hekota commented
Explicit resource binding support for [milestone] Compile a runnable shader from clang:
- Parse explicit resource binding (llvm/llvm-project@e3fd0b20)
- Write resource binding to metadata - UAVs only (llvm/llvm-project@618e5006)
- llvm/llvm-project#57886
bogner commented
This should all be in place as of llvm/llvm-project#104447