Oblivion Character Overhaul v2 - Conflicts
MacSplody opened this issue · 2 comments
Oblivion Character Overhaul version 2
Compatibility notes
*Things you CANNOT run together with OCO:
-Hair/eye packs that affect vanilla races
-Any mods that affect vanilla NPCs
-Mods that change racial stats
Blood&Mud.esp
from Blood&Mud Dirt Deluxe Anglais
Conflcts in NPC and Race records
Mart's Monster Mod - Resized Races.esp
from Martigen's Monster Mod 3.8
Conflicts in Race records.
Deactivate and NoMerge could be added to Mart's Monster Mod - Resized Races.esp
.
But you'd still lose FaceGen data and eye changes.
BOSS places OCO after both, though that doesn't necessarily mean they're compatible with that order.
I recently discovered this mod (it's a replacer .esp): https://www.nexusmods.com/oblivion/mods/52010
See if it can be useful when it comes to loot info (should Loot suggest to use the mod above? etc).
I recently discovered this mod (it's a replacer .esp): https://www.nexusmods.com/oblivion/mods/52010 See if it can be useful when it comes to loot info (should Loot suggest to use the mod above? etc).
This mod has already been added to LOOT, as well as the suggestion message to use it.