Weird map generation
Closed this issue · 4 comments
I've been toying with the tool for a while now and I've noticed that there are still some problems with map generation.
I'm not entirely sure where the problem lies as I haven't gone through to understand the code but after implementing a way to read osm json files as the data instead so I could manage the query better on overpass api I found that even with the exact data I still get weird map generations like this.
I do hope that this tool is still being maintained because it's really cool and I'd hope to contribute to it.
Thanks a lot for your feedback, could you share more information like e.g. the city you want to generate? And what program are you using for the world visualization? Looks interesting.
I'm currently not working on this project anymore due to time conflicts, but I might get some motivation soon since I wanted to rework a lot of stuff anyways. Will definitely look into this since this is a known issue.
By the way feel free to submit your file reading implementation as a pull request, that would be awesome!
Sorry for long response, I forked the repo with all the changes I made on there (including some optimisations).
I mainly did all my generation on cities within the UK and tried a lot of different map data approaches to achieve these results.
I also used a Minecraft mod for a map view and the debug image file to see if the world would generate weird or not as a quicker approach.
If you could walk me through the logic of how you translate the map data provided into minecraft coordinates and such I can see what else I can cook up to help the script!
Hi there, better late then never! I just merged an awesome PR and a refactoring which should address this issue.