Keep order of materials on export
OrdinaryMagician opened this issue · 3 comments
OrdinaryMagician commented
I have noticed when exporting a mesh with multiple materials that the material assignments sometimes get shuffled around on the IQM file. This is far from intuitive and becomes a problem when I want to dynamically replace textures in the engine I use, and the indices don't match the source file.
Would it be possible to fix this?
lsalzman commented
I can attempt it. Give me a bit to see if I can come up with something.
lsalzman commented
I tried a quick hack on the 2.93 exporter. Can you test it for me to see if I did any good?
OrdinaryMagician commented
It's working correctly now, yes.