NXEngine-evo
This is a somewhat upgraded/refactored version of nxengine
https://www.patreon.com/sarcasticat
Support developmentDifferences from original nxengine:
- Port to SDL2 ( thanks to https://github.com/PIlin/NXEngine-iOS )
- More resolutions and proper widescreen support up to FullHD (thanks to https://github.com/EXL/NXEngine )
- Fixed tons of gameplay bugs.
- Gamepad with force-feedback support.
- Localization support.
- Mimiga mask ending pictures.
- Animated facepics.
- Modern main menu.
- Support for custom soundtracks.
- Initial mod support.
- Vita/Switch ports.
- Cleaner and partly refactored code.
- Removed built-in data extractor.
- Removed replays, as they were buggy/not implemented anyway.
Building
Running
- For source builds see Running on wiki.
- or just use prepackaged releases (OSX builds are done on 10.13, so that's a minimum requirement, windows builds require MSVC2015 runtime
May (and most definitely) contain bugs.