Implement in-game cron engine
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lstrzebinczyk commented
Theres a lot of thing that I want to happen only once in a while. Those are things like
- update vegetation, once daily or weekly,
- update roads, once daly or weekly
- update day/night mask, hourly
- update characters, once per 2 minutes?
For that I need to implement cronlike system. I don't need to check all of the events that are supposed to happen, only the next one.
Reads: Franta-Maly event list