TiledSprite
An easy way to get repeated textures in Cocos2D v3.
Usage
Include the TiledSprite.h and .m file in your Cocos2D project. And create a sprite like this:
// Get the current screen size
CGSize screenSize = [UIScreen mainScreen].bounds.size;
// Load the repeated pattern as a texture
CCTexture *pattern = [CCTexture textureWithFile:@"example/pattern.png"];
// Adn create the tiledsprite with the full screen size
TiledSprite *tiledSprite = [TiledSprite tileSpriteWithTexture:pattern rect:CGRectMake(0, 0, screenSize.width, screenSize.height)];
// And add to the scene
[self addChild:tiledSprite];
Example
The pattern
Pattern generated with: http://bg.siteorigin.com
Result
Easy as Pie!