lucasnlm/antimine-android

Panning doesn't work in the newest version

Closed this issue · 5 comments

L12C commented

Describe the bug
As of the newest version, I cannot move the field around, which makes it impossible to play large field sizes

To Reproduce

  1. Start a new game
  2. Try moving the field around

What control style do you use?
Single tap to flag, long tap to open

Expected behavior
The board should be able to pan around.

Screenshots

Record_2023-10-01-11-38-42.mp4

Android Version:
13

App Version
17.4.0 F

Same issue here

Antimine: 17.4.0 F
Android 13
Samsung S20

This happens due to a bug in the latest (1.12.0) version of GDX. I will revert to the previous version to fix this problem. I hope to release the fix this week.

Hi again!
Folks, I just released the 17.5.0 version. I would really appreciate if you test the apk provided here: https://github.com/lucasnlm/antimine-android/releases/tag/17.5.0

It will take a few days untill F-droid updates with this version, so this APK is the fastest way to let me know if it's all right or not.

Hi Lucas, I tried the apk and it fixes the panning problem. I did notice, that all the games now start with the "open" button selected instead of the "flag" button. This has caused me to start a lot of games by exploding mines out of habit!
I don't know if this change was deliberate, but if so, it would be nice in a future version to have a way to select which one should be the default when starting a game.

@Abi45 Thanks for your feedback! Since some people like the default button to be "flag" and other "open", I will let select the default behavior on Control menu.
I will send a new update today.