lucasnlm/antimine-android

Show preview in themes

Opened this issue · 5 comments

Is your feature request related to a problem? Please describe.
Trying to set the theme is difficult since you can't see what it's going to look like. You have to select both the colors and the style without being able to really get a good idea of the effect they'll have, then go back and start a game to see it, then back to themes to semi-blindly make adjustments, and back-and-forth.

Describe the solution you'd like
Add a preview minefield on the themes page to reflect in real-time what it will look like with the selected options.

Describe alternatives you've considered
N/A

Additional context
N/A

Hi! I'm currently working on a new version of this game from zero.
It's almost done, but I think I can add your suggestion before release it to beta.
Thanks!

Great! To clarify, the preview should show a combination of hidden, open, and flagged boxes, like a portion of an actual game would look, to be able to see the contrast between these different tile types.

The Preview will be like this:

I was thinking more of having it on the same screen, so you can just tap one color after another and immediately see the effect. The colors could be a scrollable horizontal strip with maybe two rows to make more room, and the preview would only need to be roughly half that size, though I think perhaps it should also show what an area with blank squares, i.e. non-flagged, looks like, too (IOW, some of those flags should just be left blank).

Unfortunately, place the preview in the same screen is problematic due to the limited screen size. So, show it in a different screen is easier and doesn't have this limitation. Also, it allows the user to interact with the theme exactly as it will be in game.