lucoiso/UEElementusInventory

Error with class types disappering on editor restart.

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So i was trying out the plugin today and it was working great. However after a restart of the editor nodes got removed and all my bp broke.
I also redid all the graphing and it was working fine again until another restart of the editor which broke it again. There is a screen of the compiler issues.

This is the error message on restart
The following member variables in blueprint 'WidgetBlueprint /Game/InventoryDemo/Widgets/WB_Inventory_ListItem.WB_Inventory_ListItem' have invalid type. Would you like to remove them?

Item Info

and the compiler errors:

error messages