/plant-generator

Unreal Engine application that generates random plants using L-Systems

Primary LanguageC++

Plant Generator

Generates 3D models of plants using L-Systems.

Screenshots

Requirements

  • Unreal Engine 4.4.1+
  • Xcode 6.0.1+

How to Build

  • Open project in Xcode (usually in ~/Documents/UnrealProjects/).
  • In Xcode the build command to "Editor - Mac" and set the target to "My Mac"
  • Run the project, this should open Unreal Engine

To test:

  • Inside Unreal Engine, Launch the IOS application

To build:

  • Inside Unreal Engine, run "Build" from the toolbar
  • Inside Unreal Engine, run "File -> Package Project -> IOS"
  • Drag and drop the ".ipa" file produced by Unreal Engine in the IOS folder into iTunes
  • Sync any IOS device with iTunes (check that the app is listed to be installed under the Apps tab if it does not show up)