lungdart/discord_rpg_bot

Implement accessories

Opened this issue · 1 comments

Nothing to do with accessories is implemented

I think accessories should do the following things:

  • Passively increase derived stats (Never base stats) while equipped
  • Resistances and immunities whenever differentiators are created (Likely when magic is implemented)
  • Add differentiators to attacks
  • change RNG (Big redesign required for that)