luoyujingchen's Stars
vbenjs/vue-vben-admin
A modern vue admin panel built with Vue3, Shadcn UI, Vite, TypeScript, and Monorepo. It's fast!
pmndrs/jotai
👻 Primitive and flexible state management for React
xxjwxc/uber_go_guide_cn
Uber Go 语言编码规范中文版. The Uber Go Style Guide .
go-eagle/eagle
🦅 A Go framework for the API or Microservice
josStorer/RWKV-Runner
A RWKV management and startup tool, full automation, only 8MB. And provides an interface compatible with the OpenAI API. RWKV is a large language model that is fully open source and available for commercial use.
lonePatient/awesome-pretrained-chinese-nlp-models
Awesome Pretrained Chinese NLP Models,高质量中文预训练模型&大模型&多模态模型&大语言模型集合
lyt-Top/vue-next-admin
🎉🎉🔥基于vue3.x 、Typescript、vite、Element plus等,适配手机、平板、pc 的后台开源免费模板库(vue2.x请切换vue-prev-admin分支)
xnimorz/use-debounce
A debounce hook for react
satazor/js-spark-md5
Lightning fast normal and incremental md5 for javascript
remarkjs/remark-breaks
plugin to add break support, without needing spaces
remarkjs/remark-gfm
remark plugin to support GFM (autolink literals, footnotes, strikethrough, tables, tasklists)
rehypejs/rehype-highlight
plugin to highlight code blocks
remarkjs/react-markdown
Markdown component for React
node-fetch/node-fetch
A light-weight module that brings the Fetch API to Node.js
mermaid-js/mermaid
Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown
bubkoo/html-to-image
✂️ Generates an image from a DOM node using HTML5 canvas and SVG.
krisk/Fuse
Lightweight fuzzy-search, in JavaScript
missive/emoji-mart
🏪 One component to pick them all
vercel/speed-insights
Vercel Speed Insights package
Azure/fetch-event-source
A better API for making Event Source requests, with all the features of fetch()
hello-pangea/dnd
Beautiful and accessible drag and drop for lists with React.
liguodongiot/llm-action
本项目旨在分享大模型相关技术原理以及实战经验。
onestraw/doudizhu
:spades:斗地主引擎
egametang/ET
Unity3D Client And C# Server Framework
LeslieLeung/my-awesome-llm
cymheart/3DMahjong
这个项目是使用unity开发的3d麻将棋牌游戏,参考腾讯的欢乐麻将手游制作。 目前开发的是游戏前端,对游戏采取了抽象,包括 麻将机的抽象,各种打牌动作的解耦,使得在麻将机上的打牌 摸牌, 整理牌,等动作,都分离解耦,和具体的麻将规则不相关,以命令形式驱动各种动作, 之后采用了消息驱动命令,驱动麻将机发动各种动作, 在这个层次之上,再附加麻将规则层,按照一定的地方麻将逻辑,发送动作命令给麻将机,完成整个核心游戏逻辑,按这个框架,可以直接录制一场麻将的打牌录像,只要保存对应动作命令,再重放即可。 涉及到的相关技术和知识点包括了 游戏框架, 图形学方面的内容, 自写shader部分,unity模型的动作制作,ps贴图绘制,美术资源的获取,c#编程,3dmax制作模型,贴图,骨骼动画,资源管理,内存优化
go-gitea/gitea
Git with a cup of tea! Painless self-hosted all-in-one software development service, including Git hosting, code review, team collaboration, package registry and CI/CD
topameng/tolua
The fastest unity lua binding solution
XTLS/RealiTLScanner
A TLS server scanner for Reality
evrone/postcss-px-to-viewport
A plugin for PostCSS that generates viewport units (vw, vh, vmin, vmax) from pixel units. The best choice to create a scalable interface on different displays by one design size.