lusitanica/osmdroid

Setting DEBUGMODE to true doesn't show debug tile information

Opened this issue · 1 comments

What steps will reproduce the problem?
1. Change OverlayConstants.DEBUGMODE to true

What is the expected output? What do you see instead?
The code in TilesOverlay.drawTiles should draw a cross at the center of the map.
The code in TilesOverlay.TileLooper.handleTile should draw a border and tile 
info for each tile.

Original issue reported on code.google.com by neilboyd on 24 Jan 2014 at 10:11

Hi,

Also it would be extremely useful if there is a way
for enable / disable the above drawing of cross / tile borders / tile info.

By either the OverlayConstants.DEBUGMODE not being final or via a set method.

Best regards, Emux
https://play.google.com/store/apps/details?id=gr.talent.cruiser

Original comment by devemu...@gmail.com on 25 Jan 2014 at 2:09