lusitanica/osmdroid

Transparent MBTiles

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I have created an offline .mbtiles file with transparent tiles in it. I place 
this file in the osmdroid directory on the SD-card and when is start my app, 
the mbtiles are loaded on top of my base-map. However: there is no 
transparency, so the background is rendered gray.

Is it possible to make MBTilesFileArchive render tiles with transparency just 
like tilesoruces does?

What steps will reproduce the problem?
1. Put .mbtiles file with transparency in OSMDroid directory 
2. Start map

What is the expected output? What do you see instead?
The transparent regions are displayed gray; I expected that they were 
transparent so i could see the underlaying tilesource.

What version of the product are you using? On what operating system?
Version 4.0, Android 4.4.2 KitKat


Original issue reported on code.google.com by jveldh...@gmail.com on 14 Apr 2014 at 10:38