luxtorpeda-dev/packages

the new update seems to have broken controller support in tomb raider I

Closed this issue · 13 comments

Game

Tomb Raider I

Engine

Open Lara

Linux Distribution

Ubuntu 22.04.3 LTS

Luxtorpeda Version

67.1.0

Bug description

The game doesn't respond to B, R & L Shoulder, R & L Trigger, and the right analogue stick inputs even after reinstalling the game, luxtorpeda and rebooting my Pc. I know it isn't my PC/Controller because games like powerwash simulator still work with the controller and keyboard inputs work in the game as well

Steps To Reproduce

update luxtorpeda

Expected Behavior

the controller should work in the game

Additional Context

No response

Relevant log output

No response

here is the event log, hopefully it shows something
tomb3.zip

Does the controller work if you go back to the previous luxtorpeda version?

I found the issue, the new luxtorpeda update included an update to godot, which had a regression somehow in controller support. I've downgraded and a new version should be available shortly as 67.1.1. That should fix the issue.

It didn't fix it, also I tried going back to 67.0.0 and it won't start even if I completely reinstall tomb raider

It's working ok for me with 67.1.1, can you confirm that you're on that version?

If so, can you provide a log?

I am on 67.1.1
and here is a log with a fresh download of tomb raider and luxtorpeda and reboot of my pc
tomb4.txt

wait where would the godot config be stored on my pc? maybe it didn't downgrade for whatever reason with 67.1.1?

I replicated the problem and then updated to the new version and it worked, although there's a folder at ~/.local/share/Luxtorpeda/ that you can try deleting and seeing if that works.

nope, still no luck

i figured it out, steam input is now translating my controller as keyboard inputs! in the steam settings it has xinput b mapped to end key but open lara has roll mapped to A, same with the other keys.
So the real issue is that for whatever reason open lara isn't responding to mycontroller directly even if I disable steam input. and the open lara keyboard controls don't match steam's default keyboard to controller input

Maybe a fix would be to have people disable steam input and have open lara run its own controller software

Ah ok, sounds like it's because steam input is overriding your controller

Thanks for the details there