luxtorpeda-dev/packages

Cruelty Squad update crashes game on level finish

knightcole opened this issue · 3 comments

Game

Cruelty Squad

Engine

Godot

Linux Distribution

Void Linux

Luxtorpeda Version

v71.0.0

Bug description

Cruelty Squad's achievement update causes a crash to happen when completing a level.

Steps To Reproduce

  1. Start any level.
  2. Take out targets.
  3. Go to the exit.
  4. Game crashes.

Expected Behavior

There is supposed to be an end score screen when touching the exit.

Additional Context

No response

Relevant log output

No response

Can you run steam in a terminal window and then try that again and paste the output?

There may not really be anything I can do here, but curious if the logs show anything.

17:07:27 [INFO] setup_logging success
17:07:27 [INFO] config_file_path exists, reading
17:07:27 [INFO] luxtorpeda version: 71.0.0
17:07:27 [INFO] steam_app_id: "1388770"
17:07:27 [INFO] original command: ["/home/coder900/.local/share/Steam/compatibilitytools.d/luxtorpeda/luxtorpeda.x86_64", "waitforexitandrun", "/media/coder900/Storage/SteamLibrary/steamapps/common/Cruelty Squad/crueltysquad.exe"]
17:07:27 [INFO] working dir: Ok("/media/coder900/Storage/SteamLibrary/steamapps/common/Cruelty Squad")
17:07:27 [INFO] tool dir: "/home/coder900/.local/share/Steam/compatibilitytools.d/luxtorpeda"
17:07:27 [INFO] config_file_path exists, reading
17:07:27 [INFO] update_packages_json. found hash: fe24d75b093872c180c5466ccce70da2917fad1b68a38b234f92effc81028457
17:07:27 [INFO] update_packages_json. found hash and remote hash: fe24d75b093872c180c5466ccce70da2917fad1b68a38b234f92effc81028457 fe24d75b093872c180c5466ccce70da2917fad1b68a38b234f92effc81028457
17:07:27 [INFO] download_additional_remote_packages, no remote packages list given
17:07:27 [INFO] packages_json_file exists, reading
17:07:27 [INFO] config_file_path exists, reading
17:07:27 [INFO] user_packages_file not found
17:07:27 [INFO] godot-common-3.tar.xz found in cache (skip)
17:07:27 [INFO] libqodot.so found in cache (skip)
17:07:27 [INFO] libmap.so found in cache (skip)
17:07:27 [INFO] godosteam-gdnative-plugin.zip found in cache (skip)
17:07:27 [INFO] Godot_v3.5.2-stable_x11.64.zip found in cache (skip)
17:07:27 [INFO] packages_json_file exists, reading
17:07:27 [INFO] config_file_path exists, reading
17:07:27 [INFO] user_packages_file not found
17:07:27 [INFO] godot-common-3.tar.xz found in cache (skip)
17:07:27 [INFO] libqodot.so found in cache (skip)
17:07:27 [INFO] libmap.so found in cache (skip)
17:07:27 [INFO] godosteam-gdnative-plugin.zip found in cache (skip)
17:07:27 [INFO] Godot_v3.5.2-stable_x11.64.zip found in cache (skip)
17:07:27 [INFO] Downloads is empty
17:07:27 [INFO] packages_json_file exists, reading
17:07:27 [INFO] config_file_path exists, reading
17:07:27 [INFO] user_packages_file not found
17:07:27 [INFO] json:
17:07:27 [INFO] Game { game_name: "Cruelty Squad", engine_name: "Godot", command: Some("./run-godot-squad.sh"), command_args: [], download_config: None, cloud_not_available: true, cloud_supported: false, cloud_available: false, cloud_issue: false, download: [DownloadItem { name: "godot", url: "https://github.com/luxtorpeda-dev/packages/releases/download/godot-3/", file: "godot-common-3.tar.xz", cache_by_name: true }, DownloadItem { name: "libqodot", url: "https://github.com/QodotPlugin/libqodot/releases/download/v1.7.0/", file: "libqodot.so", cache_by_name: false }, DownloadItem { name: "libmap", url: "https://github.com/QodotPlugin/libmap/releases/download/v1.7.0/", file: "libmap.so", cache_by_name: false }, DownloadItem { name: "godosteam-gdnative-plugin", url: "https://github.com/CoaguCo-Industries/GodotSteam/releases/download/g352-s157-gdn363/", file: "godosteam-gdnative-plugin.zip", cache_by_name: false }, DownloadItem { name: "Godot-3.5.2", url: "https://github.com/godotengine/godot/releases/download/3.5.2-stable/", file: "Godot_v3.5.2-stable_x11.64.zip", cache_by_name: false }], app_id: "1388770", choices: None, notices: None, controller_steam_default: false, use_original_command_directory: false, app_ids_deps: None, setup: None, commands: None }
17:07:27 [INFO] config_file_path exists, reading
17:07:27 [INFO] hash_check_install is enabled, checking for godot, game_command_file_found: true
17:07:27 [INFO] controller_detection_change: Wacom Intuos BT S Pen
17:07:27 [INFO] controller_detection_change: Wacom Intuos BT S Pen
17:07:27 [INFO] godot.hash has been found, checking hash against file
17:07:27 [INFO] cached hash is a510f7ccb4bd35e97fca9500234018695fc9ad77bda5bbba63500173f7875963; install file hash is a510f7ccb4bd35e97fca9500234018695fc9ad77bda5bbba63500173f7875963
17:07:27 [INFO] hash for godot is same, skipping install
17:07:27 [INFO] hash_check_install is enabled, checking for libqodot, game_command_file_found: true
17:07:27 [INFO] libqodot.hash has been found, checking hash against file
17:07:27 [INFO] cached hash is 5a5f2349fe17f74f894f6332c93898b5ba783ecef34c33f8865098c788aaed51; install file hash is 5a5f2349fe17f74f894f6332c93898b5ba783ecef34c33f8865098c788aaed51
17:07:27 [INFO] hash for libqodot is same, skipping install
17:07:27 [INFO] hash_check_install is enabled, checking for libmap, game_command_file_found: true
17:07:27 [INFO] libmap.hash has been found, checking hash against file
17:07:27 [INFO] cached hash is de72717b8368801483eb109b81bfa665ec11bfed1c73710c3aa079fc772848b2; install file hash is de72717b8368801483eb109b81bfa665ec11bfed1c73710c3aa079fc772848b2
17:07:27 [INFO] hash for libmap is same, skipping install
17:07:27 [INFO] hash_check_install is enabled, checking for godosteam-gdnative-plugin, game_command_file_found: true
17:07:27 [INFO] godosteam-gdnative-plugin.hash has been found, checking hash against file
17:07:27 [INFO] cached hash is 9816b4dec398619ade9f966328b567a30f5910bb03bcb9f93e5d0359611bfb29; install file hash is 9816b4dec398619ade9f966328b567a30f5910bb03bcb9f93e5d0359611bfb29
17:07:27 [INFO] hash for godosteam-gdnative-plugin is same, skipping install
17:07:27 [INFO] hash_check_install is enabled, checking for Godot-3.5.2, game_command_file_found: true
17:07:27 [INFO] Godot-3.5.2.hash has been found, checking hash against file
17:07:27 [INFO] cached hash is fe2548c59e112a7495bf6a8b42b44ec19c80ea59d60208c185574bed17768044; install file hash is fe2548c59e112a7495bf6a8b42b44ec19c80ea59d60208c185574bed17768044
17:07:27 [INFO] hash for Godot-3.5.2 is same, skipping install
17:07:27 [INFO] run: "./run-godot-squad.sh" with args: [] []
17:07:27 [INFO] config_file_path exists, reading
Godot Engine v3.5.2.stable.official.170ba337a - https://godotengine.org
17:07:27 [INFO] controller_detection_change: 
OpenGL ES 3.0 Renderer: AMD Radeon RX 5700 XT (radeonsi, navi10, LLVM 18.1.8, DRM 3.59, 6.11.2_1)
Async. shader compilation: OFF
 
Save file loaded successfully.
HELL1
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73
0
[S_API] SteamAPI_Init(): Loaded '/home/coder900/.local/share/Steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 1388770
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198227839796 [API loaded no]
HELL1
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True
9
ERROR: Resumed function 'speech()' after yield, but script is gone. At script: res://Scripts/speech_label.gd:95
   at: resume (modules/gdscript/gdscript_function.cpp:1795)
0
0
0
0
0
0
0
0
0
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0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
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1
1
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False
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armor1
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entity_45_Obj_Executive1
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entity_47_Obj_Pinky
ERROR: Attempted to merge a navigation mesh triangle edge with another already-merged edge. This happens when the current `cell_size` is different from the one used to generate the navigation mesh. This will cause navigation problems.
   at: sync (modules/navigation/nav_map.cpp:581)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Kinematic_Physics_Object.gd:79
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/E_Grunt_Movement_New.gd:162
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/E_Grunt_Movement_New.gd:162
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/E_Grunt_Movement_New.gd:162
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/E_Grunt_Movement_New.gd:162
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/E_Grunt_Movement_New.gd:162
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/E_Grunt_Movement_New.gd:162
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function '_ready()' after yield, but class instance is gone. At script: res://Scripts/Stupid_Civilian.gd:80
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
[2024-10-19 13:09:05] Background update loop checking for update. . .
[2024-10-19 13:09:05] Checking for available updates...
[2024-10-19 13:09:05] Downloading manifest: https://client-update.fastly.steamstatic.com/steam_client_ubuntu12
[2024-10-19 13:09:05] Manifest download: send request
[2024-10-19 13:09:05] Manifest download: waiting for download to finish
[2024-10-19 13:09:06] Manifest download: finished
[2024-10-19 13:09:06] Download skipped: /steam_client_ubuntu12 version 1726604483, installed version 1726604483, existing pending version 0
[2024-10-19 13:09:06] Nothing to do
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
1
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
ERROR: Resumed function 'damage()' after yield, but class instance is gone. At script: res://Cancerball.gd:61
   at: resume (modules/gdscript/gdscript_function.cpp:1802)
0
HELL1
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19

================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v3.5.2.stable.official (170ba337a5d9e4c1e40d63b89dc1ba297b71860b)
Dumping the backtrace. Please include this when reporting the bug on: https://github.com/godotengine/godot/issues
[1] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(+0x3f8c0) [0x7fbc67f738c0] ()
[2] ./Godot_v3.5.2-stable_x11.64() [0x2eb6b3f] ()
[3] ./Godot_v3.5.2-stable_x11.64() [0x10e94d1] ()
[4] godot::String::utf8() const ()
[5] godot::Steam::setAchievement(godot::String const&) ()
[6] godot_variant godot::__wrapped_method<godot::Steam, bool, godot::String const&>(void*, void*, void*, int, godot_variant**) ()
[7] ./Godot_v3.5.2-stable_x11.64() [0xeda19a] ()
[8] ./Godot_v3.5.2-stable_x11.64() [0x2e7e14e] ()
[9] ./Godot_v3.5.2-stable_x11.64() [0x2f0fad2] ()
[10] ./Godot_v3.5.2-stable_x11.64() [0xb77adc] ()
[11] ./Godot_v3.5.2-stable_x11.64() [0xafb740] ()
[12] ./Godot_v3.5.2-stable_x11.64() [0x2e7e14e] ()
[13] ./Godot_v3.5.2-stable_x11.64() [0x2f0fad2] ()
[14] ./Godot_v3.5.2-stable_x11.64() [0xb77adc] ()
[15] ./Godot_v3.5.2-stable_x11.64() [0xafb740] ()
[16] ./Godot_v3.5.2-stable_x11.64() [0x2e7e14e] ()
[17] ./Godot_v3.5.2-stable_x11.64() [0x2e895ea] ()
[18] ./Godot_v3.5.2-stable_x11.64() [0x2e8a333] ()
[19] ./Godot_v3.5.2-stable_x11.64() [0x220c1bc] ()
[20] ./Godot_v3.5.2-stable_x11.64() [0x21ee5d2] ()
[21] ./Godot_v3.5.2-stable_x11.64() [0x2e7e229] ()
[22] ./Godot_v3.5.2-stable_x11.64() [0x1065cee] ()
[23] ./Godot_v3.5.2-stable_x11.64() [0x1084f7d] ()
[24] ./Godot_v3.5.2-stable_x11.64() [0xe0ee5a] ()
[25] ./Godot_v3.5.2-stable_x11.64() [0x1031ae2] ()
[26] ./Godot_v3.5.2-stable_x11.64() [0x10317d6] ()
[27] ./Godot_v3.5.2-stable_x11.64() [0xe18c6f] ()
[28] ./Godot_v3.5.2-stable_x11.64() [0xa930ca] ()
[29] ./Godot_v3.5.2-stable_x11.64() [0xa03f85] ()
[30] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(+0x29c4c) [0x7fbc67f5dc4c] ()
[31] /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fbc67f5dd05] ()
[32] ./Godot_v3.5.2-stable_x11.64() [0xa168ce] ()
-- END OF BACKTRACE --
================================================================
./run-godot-squad.sh: line 5:  3139 Aborted                 LD_LIBRARY_PATH=.:addons/godotsteam/x11/:$LD_LIBRARY_PATH ./Godot_v3.5.2-stable_x11.64 --main-pack crueltysquad.pck
17:12:07 [INFO] run returned with exit status: 134
ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSolveIslands
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSetup
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: @export_enum
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @export_node_path
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @export_flags
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @export_placeholder
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @export
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @export_multiline
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @export_range
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: @warning_ignore
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: Variant
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: @icon
   at: unref (core/string/string_name.cpp:129)
Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
OpenGL API 4.6 (Core Profile) Mesa 24.2.3 - Compatibility - Using Device: AMD - AMD Radeon RX 5700 XT (radeonsi, navi10, LLVM 18.1.8, DRM 3.59, 6.11.2_1)
 
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketLargeE
   at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools12BucketMediumE
   at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
   at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
ERROR: BUG: Unreferenced static string to 0: current_animation_changed
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: text_set
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: lines_edited_from
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: GodotPhysicsDirectSpaceState2D
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: interface_added
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: frame_pre_draw
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: frame_post_draw
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: SceneReplicationInterface
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: physics_frame
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: bus_renamed
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: bus_layout_changed
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: node_changed
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: SceneCacheInterface
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: ThemeContext
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: SceneRPCInterface
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: fallback_changed
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: animation_libraries_updated
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: animation_list_changed
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: caches_cleared
   at: unref (core/string/string_name.cpp:127)
ERROR: BUG: Unreferenced static string to 0: completed
   at: unref (core/string/string_name.cpp:129)
ERROR: BUG: Unreferenced static string to 0: child_entered_tree
   at: unref (core/string/string_name.cpp:129)
Game 1388770 created interface STEAMUSERSTATS_INTERFACE_VERSION012 / 
Game 1388770 created interface SteamUser023 / 
Game 1388770 created interface SteamUser023 / User
Game 1388770 created interface SteamUtils010 / 
Game 1388770 method call count for IClientUserStats::DeprecatedPublic_RequestCurrentStats : 1
Game 1388770 method call count for IClientUtils::RecordSteamInterfaceCreation : 5
Game 1388770 method call count for IClientUtils::GetAppID : 7
Game 1388770 method call count for IClientUser::GetSteamID : 1
Game 1388770 method call count for IClientUser::BLoggedOn : 1
Uploaded AppInterfaceStats to Steam
Removing process 2636 for gameID 1388770

Not really sure what's going on there, probably this has something to do with it - SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198227839796 [API loaded no]

Most likely the version of the steam godot library isn't matching whatever it's trying to use normally on the windows version.

I don't think this is fixable on my end, so I'll remove the game from the list of supported. If you or anyone else has any ideas to fix this, feel free. In the meantime, please use the Windows version