The coordinates of the screen and the cursor do not match
iSetebos opened this issue · 3 comments
iSetebos commented
LVGL version
v 8.4
What happened?
I have a 1920*1080 display. There was a problem with the X-coordinate cursor. It seems that when the cursor is displayed, its X-coordinate is divided somewhere by 4. If the driver sees the position of 1920 along the course, it finds it on 1/4 of the screen. At the same time, the screen below it is not redrawn correctly.
How to reproduce?
No response
kisvegabor commented
the screen below it is not redrawn correctly.
Can you send a screenshot about the issue?
Do you use disp_drv.full_refresh = 1
or partial efreshing?
Does other parts of the UI work correctly? E.e. if you press a button, is it rendered correctly?