CH28: Game rendering tiny in window
Closed this issue · 2 comments
cleverpanda commented
lwjglgamedev commented
Ok, I will try to fix it on the weeked. It seems that the buffers do not take account properly of resizing. Thanks for reporting.
lwjglgamedev commented
Fixed. It seems that the behaviour of GLFW has changed in latest versions. In any case, I was doing quite a silly thing by setting a size 100x100 when maximizing. Now I get the surface dimensions. Much better approach.