Issues
- 0
Improvements to audio system.
#103 opened by mackron - 0
Don't create the game window when opening the editor.
#115 opened by mackron - 0
- 1
- 0
Merge Game and EngineContext classes into one.
#113 opened by mackron - 1
Remove all static classes and major globals.
#74 opened by mackron - 1
Simplify rendering infrastructure.
#106 opened by mackron - 1
Multi-threading errors.
#112 opened by mackron - 0
Replace the file system watcher with easy_fsw.
#109 opened by mackron - 1
Improve compile times by using forward declarations.
#110 opened by mackron - 0
Simplify error handling.
#111 opened by mackron - 0
- 0
Stop using SSE by default on all vec4 types.
#105 opened by mackron - 0
Disable dynamic, real-time toggling of the editor.
#108 opened by mackron - 0
Material editor does not show errors
#84 opened by mackron - 0
Translate, Rotate and Scale shortcuts should work when focused in a transform text box
#83 opened by mackron - 0
- 0
Editor: Implement support for showing a label with the scene node's name above it
#90 opened by mackron - 0
Editor: Implement support for showing the wireframe outline of scene nodes even when not selected
#91 opened by mackron - 0
Editor: Implement error and warning logs
#92 opened by mackron - 0
Editor: Improve text editor
#93 opened by mackron - 0
- 0
- 1
Crash when no audio device is present.
#99 opened by mackron - 0
Replace HACD with V-HACD
#104 opened by mackron - 0
Per-Monitor DPI Awareness
#102 opened by mackron - 0
- 0
Add support for 32-bit float WAV files.
#78 opened by mackron - 0
Add support for serializing/deserializing scripts
#88 opened by mackron - 0
- 1
Shader warnings on Intel
#98 opened by mackron - 1
- 0
Editor: Name is not shown in the hierarchy list when redoing a delete operation.
#97 opened by mackron - 0
Improve components infrastructure
#89 opened by mackron - 0
Meshes can have blank names.
#86 opened by mackron - 0
- 2
Fullscreen mode broken in Linux.
#80 opened by mackron - 0
Mouse coordinates posted to mouse events need to be relative to the game window, even when running from within the editor.
#75 opened by mackron - 0
Have prefabs automatically update as changes are made to any scene node that's linked to it.
#82 opened by mackron - 0
- 2
- 0
Add support for collision groups to the editor.
#71 opened by mackron - 0
- 0
- 0
Convex Hull to Triangle Mesh generation will clip flat triangles when large scaling is applied.
#77 opened by mackron - 0
- 0
Improve HDR luminance calculation.
#69 opened by mackron - 0
- 0
Add support for setting the collision shape of a dynamics and proximity component to convex hulls.
#67 opened by mackron - 1