madronalabs's Stars
zenorocha/clipboard.js
:scissors: Modern copy to clipboard. No Flash. Just 3kb gzipped :clipboard:
jarun/nnn
n³ The unorthodox terminal file manager
rsms/inter
The Inter font family
abseil/abseil-cpp
Abseil Common Libraries (C++)
zephyrproject-rtos/zephyr
Primary Git Repository for the Zephyr Project. Zephyr is a new generation, scalable, optimized, secure RTOS for multiple hardware architectures.
r-lyeh/single_file_libs
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
cameron314/readerwriterqueue
A fast single-producer, single-consumer lock-free queue for C++
google/oboe
Oboe is a C++ library that makes it easy to build high-performance audio apps on Android.
floooh/oryol
A small, portable and extensible C++ 3D coding framework
kai-qu/notation
Collection of quotes on notation design & how it affects thought.
falkTX/Carla
Audio plugin host
conformal/spectrwm
A small dynamic tiling window manager for X11.
Ableton/link
Ableton Link
postmates/PMKVObserver
Modern thread-safe and type-safe key-value observing for Swift and Objective-C
Ableton/atria
A toolkit for modern C++ development
ad-si/awesome-scanning
A curated list of awesome projects to simplify and improve paper and document scanning.
astiopin/webgl_fonts
WebGL font rendering
adobe/chromium
Experiments and contributions to Chromium project
ollix/MetalNanoVG
The Metal port of NanoVG.
casssoft/imgui_lua_bindings
Function bindings for ImGui in lua
drowaudio/presentations
Resources for presentations and talks I've given
libaudioverse/libaudioverse
A library for realtime audio synthesis with 3D and environmental audio support
fundamental/rtosc
Realtime Safe OSC packet serialization and dispatch
prideout/parg
tiny C library of various graphics utilities and GL demos
fundamental/stoat
STatic (LLVM) Object file Analysis Tool
stimulant/Cinder-XUI
XML-based UI System for Cinder
starwing/lua-nanovg
Lua bindings for nanovg.
jamezilla/ats
ATS is a spectral modeling system based on a sinusoidal plus critical-band noise decomposition. Psychoacoustic processing informs the system's sinusoidal tracking and noise modeling algorithms. Perceptual Audio Coding (PAC) techniques such as Signal-to-Mask Ratio (SMR) evaluation are used to achieve perceptually accurate sinusoidal tracking. SMR values are also used as a psychoacoustic metric to determine the perceptual relevance of partials during analysis data postprocessing. The system's noise component is modeled using Bark-scale frequency warping and sub-band noise energy evaluation. Noise energy at the sub-bands is then distributed on a frame-by-frame basis among the partials resulting in a compact hybrid representation based on noise modulated sinusoidal trajectories.
KjellKod/lock-free-wait-free-circularfifo
PaulBatchelor/tiziku
Audiovisual generative composition, inspired by Rothko paintings and fluorescent lightbulbs. Written using NanoVG, ChucK, Sporth, and Lua