majabojarska/LayerView

Error when running LayerView

yvanblanchard opened this issue ยท 10 comments

Hello,

I just installed the LayerView app (using pip install, and miniconda3 ) but I get these errors when launching:

image

Could you please help ?
Thank you.

Hello Yvan. Thank you for reporting the issue!

Could you please provide the following information:

  • Version of the Python interpreter: python -V
  • The full output of the pip freeze command.
  • A full copy of the traceback resulting from starting the application.

The above-described information will help me reproduce the issue on my setup, track down the root cause and possibly release a bugfix.

Thank you!
Maja

Hello,

My version of Python is: 3.9.5.

Here is attached the log of pip freeze:
pipFreezeOut.log

Here is also the layerView out:
layerViewOut.log

Thank you for your help,
yvan.

Hi Yvan!

Thank you for the uploading the logs. I have a busy week ahead, but I'll try to find time to work on this issue.

Hi Yvan, just letting you know that I still remember about this issue. I'm currently busy and will get back to this once my schedule clears up.

Regards,
Maja

Thank you Maja

Hello @majabojarska , could please indicate what's wrong at my side ? or is it possible for you to give output binaries (for Windows OS) ? thank you

Hi @yvanblanchard , thank you for your patience on this matter. I've investigated the issue on a Win10 machine and I've noticed two problems.

It seems that a package compatibility regression appeared with the release of QPanda3D==0.2.9. It broke mouse interaction with the canvas. For now, this can be solved by pinning the version of that package to 0.2.8.

I've successfully reproduced the issue you've reported on a Win10 machine. It does not reproduce on Linux-based machines and seems to be Windows-specific. A difference between path formats seems to be the root cause here, as Panda3D operates on UNIX paths - that's probably why the texture loading issue does not reproduce on my Linux machine ๐Ÿ˜† .

I'll dive into this issue this weekend and hopefully release a bugfix. Thanks again for you contribution!

I just found the root cause, and to be honest it's kind of funny.

Turns out that during runtime, the __file__ global variable contained a lowercase lib, instead of the actual Lib directory name. Generally, this shouldn't be an issue, as Windows paths are case-insensitive. However, Panda3D requires the paths to be case-correct, even if the host OS does not distinguish them as unique paths.

The determined texture's path also contained the same case-sensitivity culprit (lib, instead of Lib). This tiny difference caused Panda3D to crash on an attempt to load the requested resource (the left side is the actual, correct path):
image

pathlib.Path.resolve fixes that kind of case sensitivity issues in Windows paths. I've tested it on my machine and hopefully it'll work in your case too @yvanblanchard . I'll release the bugfix tomorrow ๐Ÿ˜‰ .

I've done some package maintenance and merged the bugfix. Release on PyPI as version 0.1.6. Tested manually on a clean Win10 environment, seems to be working now ๐Ÿ˜‰ .
image

Please let me know if version 0.1.6 fixes the reported issue also on your setup, @yvanblanchard .

That works fine now. Thank you very much!