majimboo/mviewer

the model is flipped and textures mismatched

h-Tools opened this issue · 1 comments

is there a fix for this?

it turns out the uv maps are simply displayed the wrong way up, however the alpha maps don't seem to carry over properly

DRA6N commented

is there a fix for this?

it turns out the uv maps are simply displayed the wrong way up, however the alpha maps don't seem to carry over properly

How did you fix this?