the model is flipped and textures mismatched
h-Tools opened this issue · 1 comments
h-Tools commented
is there a fix for this?
it turns out the uv maps are simply displayed the wrong way up, however the alpha maps don't seem to carry over properly
DRA6N commented
is there a fix for this?
it turns out the uv maps are simply displayed the wrong way up, however the alpha maps don't seem to carry over properly
How did you fix this?