Additional geometry, i.e. teeth, have no vertex groups on import
Hunanbean opened this issue · 2 comments
Hunanbean commented
Any non main body model imported has no vertex groups.
I honestly am not sure if this is intended or an oversight
here is the forum post about it http://www.makehumancommunity.org/forum/viewtopic.php?f=3&t=18771
Thank you
Aranuvir commented
VGs are only on the helpers and on the meshes as long as they are needed for the armature.
Hunanbean commented
Understood. it was more of a request than an error report. I was hoping to perhaps discuss it in the forum link
Thanks for the info