Should use Path variables or config file in ddl.
calimpio opened this issue · 4 comments
calimpio commented
I think that this resolve the problem with SE folder or what ever info user need.
malware-dev commented
I don't understand what you mean. What problem with SE folder?
calimpio commented
this resolve that: #1 (comment)
if you compile a ddl realise for final user.
malware-dev commented
Ah. No, that's a compile-time problem only. The compiler needs to know where to find the assemblies. This is not a problem for the compiled plugin itself, because the game assemblies will already be loaded - or they're already referenced and has a load path.
calimpio commented
OK good.