malware-dev/MDK-SE

API Summary incorrect for IMyLightingBlock.BlinkLength

soulscythe opened this issue · 1 comments

The summary indicates that the property is "a value between 0 and 1", however in-game testing seems to show that the value is actually exactly what is given for the percentage in the grid terminal. A value of 0.5f in script leads to the Blink Length being literally 0.5%, not 50%.

The summary should describe it as a value between 0 and 100.

The same issue seems to be true of IMyLightingBlock.BlinkOffset also.

You're gonna have to tell that to Keen, not me. The API documentation is autogenerated.