malyawka's Stars
MayBGames/wavy-mcformface
An analog synth in C# for Unity
UnityTechnologies/LWRPScriptableRenderPass_ExampleLibrary
playdeadgames/temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
space-wizards/space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
elringus/sprite-dicing
Cross-engine tool for lossless compression of sprites with identical areas
mrdoob/three.js
JavaScript 3D Library.
ozlael/PlannarShadowForUnity
Planar Shadow is very cheap and useful for mobile games.
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
MdIqubal/Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
EZhex1991/EZSoftBone
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
EdyJ/blender-to-unity-fbx-exporter
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
madblade/shadow-volume
Fast Shadow Volumes from repaired normals
mkskelet/unity-dynamic-split
Dynamic Voronoi 2-player 2D split screen system with optimized rendering using stencil buffer in standard rendering pipeline.
geniikw/DataRenderer2D
make mesh like line, polygon, etc in unity3d
mopsicus/umi
Unity mobile input (UMI) plugin for Android and iOS, allows to use features of mobile native input fields
robcupisz/LightShafts
A light shafts (volumetric shadows) effect for Unity.
dbrizov/NaughtyAttributes
Attribute Extensions for Unity
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Team-on/UnityGameTemplate
Template with all necessary stuff taken care, just create your games main features.
arimger/Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Unity-Technologies/MeshApiExamples
Example project for Unity 2020.1 Mesh API improvements
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
chenjd/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
ihhub/fheroes2
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
Unity-Technologies/UniteAustinTechnicalPresentation
spatialos/gdk-for-unity-fps-starter-project
SpatialOS GDK for Unity FPS Starter Project
KosRud/DQ-skinning-for-Unity
codewriter-packages/Mesh-Animation
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)