Issues
- 0
Test tile objects
#144 opened - 0
Enforce code formatting
#143 opened - 0
Better errors
#142 opened - 0
Add tests for external asset sources
#141 opened - 0
Add benchmarks
#140 opened - 5
Implement a proper Debug for Map / TileLayer
#138 opened - 0
Consider switching from xml-rs to quick-xml
#137 opened - 0
Support group layers
#136 opened - 2
Better / More examples
#134 opened - 1
Have layer common data in a single struct
#130 opened - 1
- 2
Make TiledError non-exhaustive
#124 opened - 8
Erase GIDs from the public interface
#123 opened - 1
Question about tileset attributes
#120 opened - 4
Current master fails test.
#118 opened - 0
CHANGELOG.md outdated
#116 opened - 0
- 4
Implement Wang tiles
#112 opened - 1
Add Rust Github Actions workflow
#109 opened - 2
Support JSON format
#108 opened - 1
README is outdated
#107 opened - 14
- 18
Tileset::tiles does not contain all tiles
#103 opened - 0
- 2
Add path to Tileset
#94 opened - 2
Terrain data reading
#90 opened - 2
publish version 0.9.3
#88 opened - 1
Parse layers' tint color
#85 opened - 0
No support for infinite maps?
#76 opened - 0
- 0
- 5
Tile ID is strange
#68 opened - 1
License
#66 opened - 4
- 4
WASM external tilesets
#62 opened - 1
- 1
ability to load more primitive files
#57 opened - 1
Vec<Vec<T>> is inefficient
#54 opened - 12
Amethyst Integration
#50 opened - 2
object layer
#49 opened - 0
wasm support
#47 opened - 0
Tile missing type property
#45 opened - 0
Upgrade base64 for security
#41 opened - 6
- 6
Add a rendering example
#35 opened - 1
- 2
parse_with_path doesn't exist.
#31 opened - 1
Tilesets don't contain properties?
#29 opened - 1
- 0
TiledError doesn't implement Error
#17 opened