Godot 4 support
valzargaming opened this issue · 1 comments
valzargaming commented
Are there any plans to update this to work with Godot 4?
bjorn commented
I don't know if anybody will step up to update this extension to Godot 4, but there is a new C++ plugin in development by @Skrapion for this purpose at mapeditor/tiled#3550.
If you're logged in to GitHub, you can already download a build with this plugin at to test it. Just click on the Details link for any "Build Packages" check, click to "Summary" and scroll down to "Artifacts".