Implemented steering:
Arrive, seek, flee, pursuit, evade, wander, obstacle avoidance, separation between agents and queue.
How it works:
In this project there are 3 scenes for now:
- HunterPrey: Various hunters are trying to catch some preys. If they get too close, preys will evade them.
Steerings used: wander, pursuit, evade and separation. - CustomerQueue: Watch some customers try to go through a small corridor. Move the camera with WASD.
Steerings used: arrive, separation, avoidance and queue. - PursuitWithObstacles: Move the central square with WASD, it will be the target for these pursuers.
Steerings used: pursuit, separation and avoidance.
Github repository: https://github.com/marcdp1997/steering-behaviours
Author: Marc de Pedro.