markaren/three.kt

Raycast intersect with everything on the first frame

markaren opened this issue · 4 comments

Raycast intersect with everything on the first frame

Mind elaborating this issue. Is the bug that it doesn't intersect on the first frame?

From what I remember it reports that it does intersect with everything on the very first frame.

Ah, alright.

This does not actually seems to be an issue. Also mouse coordinates should be set to val mouse = Vector2(-1, -1) in order to not hit objects with position.ZERO